Lead Machine Learning Scientist

EA SPORTS


Date: 2 weeks ago
City: Vancouver, BC
Contract type: Full time
Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is at the forefront of revolutionizing the world of gaming by creating transformational change in how games are made and played.. At EA SPORTS, everyone contributes to creating the future of entertainment, building a community where creativity and new ideas excel.

The EA SPORTS Catalyst Research and Innovation Team is dedicated to pioneering research that propels the gaming industry forward. We aim to redefine the gaming experience by integrating technologies and exploring new paradigms in game development. We focus on forward-looking experimentation and harness the latest technology to uncover what makes games fun for humans.

As the Lead Machine Learning Scientist, reporting to the Head of Research and Innovation, you will own the research strategy for our innovation roadmap. You will forge our team's strategy by combining the latest research inside and outside of EA and applying it to video games. Your mission is to discover new technologies and interactive experiences that will redefine gameplay. You will identify research targets, define and drive the team's experimentation plan, implement and demonstrate new models, and contribute to a strategy that brings the future of gaming to life at EA Sports.

  • Your Responsibilities:
  • Lead and drive the ML research strategy to create new player experiences, exploring frontier technologies to shape the future of Sports Gaming
  • Work with the engineering team to support experiments with tooling and platforms, and data acquisition and management
  • Facilitate the sharing of results through presentations, papers, prototypes and compelling interactive demonstrations
  • Stay abreast of the latest advancements in relevant technologies and propose impactful projects to drive innovation
  • Collaborate with game teams to understand their design goals and build strategies to discover new engaging experiences
  • Build and manage a team by encouraging an engaging, fulfilling and fun working environment
  • Collaborate with a diverse range of partners, including research, engineering, and game development teams
  • Your Qualifications:
  • PhD in Computer Science, mathematics or related field, or equivalent research experience
  • Experience with machine learning and familiarity with multiple ML techniques such as transformer models and diffusion models
  • Technical background, experience working with both research and engineering, and experience with delivery
  • Experience leading a team of advanced scientists
  • Expertise turning new ideas into implementations

Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) * $160,200 - $229,100 CAD
  • California (depending on location e.g. Los Angeles vs. Sacramento) * $185,300 - $278,800 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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